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Anti-Entrosa
The Anti-Entrosa War system allows two teams to face each other in one place without interruptions from random players, with an exclusive area to hold the war.
The leaders can choose several game modes, being able to enable or block certain types of spells, runes, levels, vocations, etc.

>> FrontLine: When enabling this option, you set a limit for the total number of knights and paladins inside the battle arena. If you choose the value 0, it will become a mages only war.

>> Limit Level: When enabling this option, all players who are above the defined level will have their level reduced to the limit level, and will still be able to participate in the war normally, with reduced mana, health, and speed.

Rules:
>> To start the Anti-Entrosa War, you must speak with the NPC on the left in the Thais temple Anti Entrosa.
>> The two leaders of the rival guilds must be online and be level 100+.
>> To enter the arena, the members must be level 100+
>> The war duration is your choice.
>> The time for the rival guild leader to accept the invitation is 2 minutes.
>> If one of the guilds remains inactive for a total of 10 minutes, the war will end and the arena will be released.
>> If both guilds remain inactive for a total of 5 minutes, the war will end and the arena will be released.
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